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|Title:||D4MD – Deformation system for a vehicle simulation game|
Dias, José Miguel Salles
Collision Detection and Response
FFD Geometric Deformation
|Abstract:||This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be mechanically correct but to produce visual appealing and realistic-looking results.|
|Appears in Collections:||ADETTI-CRI - Comunicações a conferências internacionais|
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