Please use this identifier to cite or link to this item: http://hdl.handle.net/10071/16223
Author(s): Aparicio, M.
Oliveira, T.
Bação, F.
Painho, M.
Date: 2019
Title: Gamification: a key determinant of massive open online course (MOOC) success
Volume: 56
Number: 1
Pages: 39 - 54
ISSN: 0378-7206
DOI (Digital Object Identifier): 10.1016/j.im.2018.06.003
Keywords: Massive open online courses
MOOC
Gamification
e-Learning
Information systems
MOOC success model
Abstract: Massive open online courses (MOOCs), contribute significantly to individual empowerment because they can help people learn about a wide range of topics. To realize the full potential of MOOCs, we need to understand their factors of success, here defined as the use, user satisfaction, along the individual and organizational performance resulting from the user involvement. We propose a theoretical framework to identify the determinants of successful MOOCs, and empirically measure these factors in a real MOOC context. We put forward the role of gamification and suggest that, together with information system (IS) theory, gamification proved to play a crucial role in the success of MOOCs.
Peerreviewed: yes
Access type: Open Access
Appears in Collections:ISTAR-RI - Artigos em revistas científicas internacionais com arbitragem científica

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