Please use this identifier to cite or link to this item: http://hdl.handle.net/10071/2158
Author(s): Arriaga, Patrícia
Esteves, Francisco
Carneiro, Paula
Monteiro, Maria Benedicta
Date: 22-Jun-2006
Title: Violent computer games and their effects on state hostility and physiological arousal
Volume: 32
Number: 2
Pages: 146-158
ISSN: 0096-140X
DOI (Digital Object Identifier): 10.1002/ab.20134
Keywords: State Hostility
Violent computer games
Virtual reality
Abstract: An experimental study was conducted to investigate the impact of violent computer games on State Hostility, State Anxiety, and Arousal. Participants were undergraduate students, aged from 18 to 25 years old. Before the experimental sessions, participants filled in self-report measures concerning their video game habits and were also pre-tested for aggressiveness and trait anxiety. Physiological responses (heart rate and skin conductance) were measured during the experiment. After playing, information about State Hostility and State Anxiety was collected. The results showed that participants who played the violent game reported significantly higher State Hostility and thus supporting the assumption that an aggressive personality moderates the effect of playing a violent game on state hostility.
Peerreviewed: Sim
Access type: Open Access
Appears in Collections:CIS-RI - Artigos em revistas científicas internacionais com arbitragem científica

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