Please use this identifier to cite or link to this item: http://hdl.handle.net/10071/24442
Author(s): Oliveira, P. A.
Oliveira, R.
Arriaga, P.
Paiva, A.
Martinho, C.
Date: 2021
Title: Inspiring social creativity in children with a digital tool
Pages: 149 - 157
Event title: 12th International Conference on Computational Creativity (ICCC 2021)
ISBN: 978-989-54160-3-5
Abstract: Although creativity is an ability that can be developed if trained, most of the systems developed for creativity stimulation focused on individual interventions. This work presents the design, development, and evaluation of CUBUS, a digital tool developed to inspire social creativity in children through storytelling and emotionally expressive characters. Groups of children collaborate with the autonomous virtual characters of the digital tool to create a story together. Our main goal was to conduct an experimental study (n=20) to investigate if the interaction between children and the autonomous emotionally expressive virtual characters present in CUBUS can stimulate social creativity during a storytelling activity. We measured the impact of the digital tool across several creativity domains: pre-and post-testing (questionnaire assessment), the creative process of children (behavior analysis), and the story created (creative outcome). Results showed that although children generated fewer storytelling ideas using CUBUS, these ideas were deemed more original.
Peerreviewed: yes
Access type: Open Access
Appears in Collections:CIS-CRI - Comunicações a conferências internacionais

Files in This Item:
File Description SizeFormat 
conferenceobject_83202.pdfVersão Editora2,78 MBAdobe PDFView/Open


FacebookTwitterDeliciousLinkedInDiggGoogle BookmarksMySpaceOrkut
Formato BibTex mendeley Endnote Logotipo do DeGóis Logotipo do Orcid 

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.