Please use this identifier to cite or link to this item:
http://hdl.handle.net/10071/16013
Author(s): | Mendez, P. S. Silva, J. C. Silva, J. L. |
Date: | 2017 |
Title: | Multi-screen and multi-device game development |
Volume: | 10272 |
Pages: | 74-83 |
ISSN: | 0302-9743 |
ISBN: | 978-3-319-58077-7 |
DOI (Digital Object Identifier): | 10.1007/978-3-319-58077-7_7 |
Keywords: | Game development Multi-device Multi-screen |
Abstract: | Users are interacting with an increasing number of devices and screens. However, these screens are usually used independently without collaboration between them. Although there have been several advances in multi-screen applications the game community does not seem to have fully explored this opportunity as yet. This paper presents an approach for the development of mobile multi-screen and multi-device games. The approach aims to enable and foster the creation of multi-device games sharing information via a centralized screen and is demonstrated by means of an example, the well-known Casino Roulette game. The results of a preliminary evaluation of the game are also presented. |
Peerreviewed: | yes |
Access type: | Open Access |
Appears in Collections: | ISTAR-CRI - Comunicações a conferências internacionais |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
CameraReady_Final.pdf | Pós-print | 554,08 kB | Adobe PDF | View/Open |
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.