Thriving in the era of hybrid work: Raising cybersecurity awareness using serious games in industry trainings

dc.contributor.authorZhao, T.
dc.contributor.authorGasiba, T.
dc.contributor.authorLechner, U.
dc.contributor.authorPinto-Albuquerque, M.
dc.contributor.editor Bollin, Andreas
dc.contributor.editorBosnić, Ivana
dc.contributor.editorBrings, Jennifer
dc.contributor.editorDaun, Marian
dc.contributor.editorManjunath, Meenakshi
dc.date.accessioned2026-07-21T09:25:08Z
dc.date.issued2024
dc.date.updated2026-07-21T10:24:29Z
dc.description.abstractModern software engineering education aims to prepare software engineers for hybrid work environments. The shift to work-from-home (WFH) or work-from-anywhere (WFA) has increased the importance of cybersecurity. An industrial case study revealed that raising awareness is crucial. We developed two serious games, CyberSecurity Challenges (CSC) and Cloud of Assets and Threats (CATS) to enhance cybersecurity training. These games empower practitioners to address hybrid work challenges while ensuring secure software development and cloud security. Empirical evidence supports the effectiveness of serious games in raising awareness among software professionals.eng
dc.event.date2024
dc.event.locationWürzburg, Germanyeng
dc.event.title36th International Conference on Software Engineering Education and Training, CSEE and T 2024
dc.event.typeConferênciapt
dc.identifier.citationZhao, T., Gasiba, T., Lechner, U. & Pinto-Albuquerque, M. (2024). Thriving in the era of hybrid work: Raising cybersecurity awareness using serious games in industry trainings. In A. Bollin, I. Bosnić, J. Brings, M. Daun, & M. Manjunath (Eds.), 2024 36th International Conference on Software Engineering Education and Training (CSEE&T) Proceedings. IEEE. https://doi.org/10.1109/CSEET62301.2024.10663040
dc.identifier.doi10.1109/CSEET62301.2024.10663040
dc.identifier.isbn979-8-3503-7897-9
dc.identifier.issn1093-0175
dc.identifier.urihttps://hdl.handle.net/10071/37931
dc.language.isoeng
dc.peerreviewedyes
dc.publisherIEEE
dc.relationUIDB/04466/2020
dc.relationUIDP/04466/2020
dc.relation.ispartof2024 36th International Conference on Software Engineering Education and Training (CSEE&T), Proceedings
dc.rightsopenAccess
dc.subjectTrainingeng
dc.subjectIndustrieseng
dc.subjectCloud computing securityeng
dc.subjectRemote workingeng
dc.subjectSoftwareeng
dc.subjectSerious gameseng
dc.subjectSoftware engineeringeng
dc.subject.fosDomínio/Área Científica::Ciências Naturais::Ciências da Computação e da Informaçãopor
dc.subject.fosDomínio/Área Científica::Ciências Sociais::Ciências da Educaçãopor
dc.titleThriving in the era of hybrid work: Raising cybersecurity awareness using serious games in industry trainingseng
dc.typeconferenceObject
iscte.alternateIdentifiers.wosWOS:001325262600044
iscte.identifier.cienciahttps://ciencia.iscte-iul.pt/id/ci-pub-116465

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