Utilize este identificador para referenciar este registo: http://hdl.handle.net/10071/5071
Autoria: Arriaga, Patrícia
Fernandes, Sara
Esteves, Francisco
Data: 31-Mai-2013
Título próprio: Playing for better or for worse? Health and Social outcomes with electronic gaming
ISBN: 978-1-4666-3986-7
DOI (Digital Object Identifier): 10.4018/978-1-4666-3986-7.ch003
Palavras-chave: Electronic games
Health
Information and Communication Technology (ICT)
Social outcomes
Resumo: Of the many of Information and Communication Technology (ICT) products, electronic games are considered as having great potential for improving health and social outcomes. This chapter considers the factors that may be involved in facilitating health and social outcomes and also those factors that might be considered risk factors by reviewing studies that have shown both positive and detrimental effects on people’s physical and mental health. The authors also debate some research questions that remain unanswered and suggest guidelines for practitioners, researchers, and game designers.
Acesso: Acesso Aberto
Aparece nas coleções:CIS-CLI - Capítulos de livros internacionais

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