Please use this identifier to cite or link to this item:
http://hdl.handle.net/10071/22572| Author(s): | Correia, R. M. Guerreiro, R. |
| Editor: | Sousa, JP, Henriques, GC and Xavier, JP |
| Date: | 2019 |
| Title: | The roots of 4IR in architecture: a military drawing machine used for space perception in architecture |
| Volume: | 1 |
| Pages: | 397 - 406 |
| Event title: | 37th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe) / 23rd Conference of the Iberoamerican Society Digital Graphics |
| ISBN: | 978-94-91207-17-4 |
| Keywords: | CAD Interactivity research Architectural design |
| Abstract: | This paper analyses how architecture became a pioneer discipline in digital interactivity research. It describes how that pioneer research derives from a lineage of researchers whose work spans more than two decades beginning in the early fifties. Military funds enabled the creation of the first computer graphic interfaces that evolved into a - drawing machine", the first interactive CAD, that made possible the role of architecture as a pioneering discipline in interactivity research. It is expected to demonstrate that the same architecture that nowadays uses mainly interactive digital design was one of first disciplines to research interactivity addressing a gap in the study of the link between architecture and interactivity. |
| Peerreviewed: | yes |
| Access type: | Open Access |
| Appears in Collections: | CRIA-CRN - Comunicações a conferências nacionais |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| conferenceobject_64166.pdf | Versão Editora | 108,18 kB | Adobe PDF | View/Open |
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