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http://hdl.handle.net/10071/17211
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Title: A framework for branched storytelling and matchmaking in multiplayer games
Authors: Pegas, V.
Santana, P.
Lopes, P. F.
Editors: Anthony Brooks, Eva Brooks, Cristina Sylla
Keywords: Video Games
Multiplayer
Campaign
Framework
Issue Date: 2018
Publisher: Springer
Abstract: Video games often either have good single player campaign modes or good multi-player campaign-less modes. This paper presents a framework aimed at the full game development pipeline, from designers to programmers, to aid in creating multiplayer campaigns by providing components that help singleplayer story modes to be used in multiplayer interaction settings. We also propose a custom matchmaking system capable of matching players so as to intertwine their individual stories. The proposed framework has been validated in a case study. A set of experimental results show that the framework is capable of producing valuable story crossings and proper matchmaking.
Peer reviewed: yes
URI: https://ciencia.iscte-iul.pt/id/ci-pub-54840
http://hdl.handle.net/10071/17211
ISBN: 978-3-030-06134-0
ISSN: 1867-8211
Appears in Collections:ISTAR-CRI - Comunicações a conferências internacionais

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