Percorrer por autor Santana, P.
Mostrar resultados 33-38 de 38.
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Data | Título | Autor(es) | Tipo | Acesso |
---|---|---|---|---|
2014 | Self-supervised learning of depth-based navigation affordances from haptic cues | Baleia, J.; Santana, P.; Barata, J. | Objecto de Conferência | Acesso Aberto |
2019 | Self-supervised learning of motion-induced acoustic noise awareness in social robots | Andrade, J.; Santana, P.; Almeida, A. | Artigo | Acesso Aberto |
2024 | A serious game for raising air pollution perception in children | Relvas, T.; Mariano, P.; Almeida, S. M.; Santana, P. | Artigo | Acesso Aberto |
2018 | A study on the use of eye tracking to adapt gameplay and procedural content generation in first-person shooter games | Antunes, J.; Santana, P. | Artigo | Acesso Aberto |
1-Jan-2017 | A unity-based framework for sound transmission and perception in video games | Calado, J.; Santana, P.; Lopes, R. J. | Objecto de Conferência | Acesso Aberto |
2014 | A vision-based approach to fire detection | Gomes, P.; Santana, P.; Barata, J. | Artigo | Acesso Aberto |