Utilize este identificador para referenciar este registo: http://hdl.handle.net/10071/3007
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Campo DCValorIdioma
dc.contributor.authorArriaga, Patrícia-
dc.contributor.authorGaspar, Augusta-
dc.contributor.authorEsteves, Francisco-
dc.date.accessioned2011-11-04T12:35:55Z-
dc.date.available2011-11-04T12:35:55Z-
dc.date.issued2011-
dc.identifier.isbn978-1-60960-567-4-
dc.identifier.urihttp://hdl.handle.net/10071/3007-
dc.description.abstractThis chapter intends to contribute to the clarification of the controversy surrounding the short-term effects of playing violent games [VG] on aggressive and prosocial behavior, aggressive thoughts, feelings, and physiological measures. An updated review of research on the effects of playing VG on the main variables under analysis is reviewed and some theoretical approaches, as well as methodological concerns, are addressed. Finally, questions that remain unanswered are discussed and future areas of research in this area are suggested.por
dc.language.isoengpor
dc.rightsopenAccesspor
dc.subjectElectronic gamespor
dc.subjectViolencepor
dc.titlePlaying with violence: an updated review on the effects of playing violent electronic gamespor
dc.typebookPartpor
degois.publication.firstPage271por
degois.publication.lastPage292por
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