Please use this identifier to cite or link to this item: http://hdl.handle.net/10071/13658
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dc.contributor.authorGaspar, F.en_US
dc.contributor.authorBastos, R.en_US
dc.contributor.authorDias, M. S.en_US
dc.date.accessioned2017-06-01T10:02:40Z-
dc.date.available2017-06-01T10:02:40Z-
dc.date.issued2011en_US
dc.identifier.issn1947-3117en_US
dc.identifier.urihttps://ciencia.iscte-iul.pt/id/ci-pub-24328en_US
dc.identifier.urihttp://hdl.handle.net/10071/13658-
dc.description.abstractIn large-scale immersive virtual reality VR environments, such as a CAVE, one of the most common problems is tracking the position of the user's head while he or she is immersed in this environment to reflect perspective changes in the synthetic stereoscopic images. In this paper, the authors describe the theoretical foundations and engineering approach adopted in the development of an infrared-optical tracking system designed for large scale immersive Virtual Environments VE or Augmented Reality AR settings. The system is capable of tracking independent retro-reflective markers arranged in a 3D structure in real time, recovering all possible 6DOF. These artefacts can be adjusted to the user's stereo glasses to track his or her head while immersed or used as a 3D input device for rich human-computer interaction HCI. The hardware configuration consists of 4 shutter-synchronized cameras attached with band-pass infrared filters and illuminated by infrared array-emitters. Pilot lab results have shown a latency of 40 ms when simultaneously tracking the pose of two artefacts with 4 infrared markers, achieving a frame-rate of 24.80 fps and showing a mean accuracy of 0.93mm/0.51ᄎ and a mean precision of 0.19mm/0.04ᄎ, respectively, in overall translation/rotation, fulfilling the requirements initially defined.en_US
dc.language.isoengen_US
dc.publisherIGI Globalen_US
dc.rightsembargoedAccessen_US
dc.subjectThree-dimensional graphics and realismen_US
dc.subjectDigitization and image captureen_US
dc.subjectSegmentationen_US
dc.subjectScene analysisen_US
dc.subjectMultimedia information systemsen_US
dc.subjectUser interfacesen_US
dc.titleAccurate infrared tracking system for immersive virtual environmentsen_US
dc.typearticleen_US
dc.pagination49-73en_US
dc.relation.publisherversionThe definitive version is available at: http://dx.doi.org/10.4018/jcicg.2011070104-
dc.journalInternational Journal of Creative Interfaces and Computer Graphicsen_US
dc.volume2en_US
dc.number2en_US
degois.publication.firstPage49en_US
degois.publication.lastPage73en_US
degois.publication.issue2en_US
degois.publication.titleInternational Journal of Creative Interfaces and Computer Graphicsen_US
dc.date.updated2017-06-01T10:02:29Z-
dc.identifier.doi10.4018/jcicg.2011070104-
Appears in Collections:CTI-RI - Artigos em revistas científicas internacionais com arbitragem científica

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