Violent computer games and their effects on state hostility and physiological arousal

dc.contributor.authorArriaga, Patrícia
dc.contributor.authorEsteves, Francisco
dc.contributor.authorCarneiro, Paula
dc.contributor.authorMonteiro, Maria Benedicta
dc.date.accessioned2010-10-26T13:26:59Z
dc.date.available2010-10-26T13:26:59Z
dc.date.issued2006-06-22
dc.date.updated2010-10-25T09:09:25Z
dc.description.abstractAn experimental study was conducted to investigate the impact of violent computer games on State Hostility, State Anxiety, and Arousal. Participants were undergraduate students, aged from 18 to 25 years old. Before the experimental sessions, participants filled in self-report measures concerning their video game habits and were also pre-tested for aggressiveness and trait anxiety. Physiological responses (heart rate and skin conductance) were measured during the experiment. After playing, information about State Hostility and State Anxiety was collected. The results showed that participants who played the violent game reported significantly higher State Hostility and thus supporting the assumption that an aggressive personality moderates the effect of playing a violent game on state hostility.pt
dc.distributionInternacionalpt
dc.identifier.doi10.1002/ab.20134
dc.identifier.issn0096-140Xpt
dc.identifier.urihttp://hdl.handle.net/10071/2158
dc.journalAggressive Behaviorpt
dc.language.isoengpt
dc.number2pt
dc.pagination146-158pt
dc.peerreviewedSimpt
dc.publicationstatusPublicadopt
dc.publisherWileypt
dc.rightsopen accesspt
dc.subjectState Hostilitypt
dc.subjectViolent computer gamespt
dc.subjectVirtual realitypt
dc.titleViolent computer games and their effects on state hostility and physiological arousalpt
dc.typearticlepor
dc.volume32pt
dspace.entity.typePublicationen
iscte.alternateIdentifiers.wosWOS:000238831900007

Ficheiros

Pacote original

A mostrar 1 - 1 de 1
A carregar...
Nome:
2006_Aggressive_Behavior.pdf
Tamanho:
258.61 KB
Formato:
Adobe Portable Document Format