Implementing and solving games with best payoff method

dc.contributor.authorFerreira, M. A. M.
dc.contributor.authorMatos, M. C.
dc.contributor.editorManuel Alberto M. Ferreira
dc.date.accessioned2022-11-07T13:20:46Z
dc.date.available2022-11-07T13:20:46Z
dc.date.issued2020
dc.date.updated2022-11-07T13:15:47Z
dc.description.abstractIt is our intention, in this chapter, to propose and discuss the Best Payoff Method, a new method to resolve games. This is made exemplifying the application of the method to a pay raise voting game, that is a perfect information sequential game, without having yet formulated it, and then deploying the algorithm for its implementation. In the next examples we consider an imperfect information game and a game with random characteristics. We finish confronting the equilibrium concepts mentioned in this work: Subgame Perfect Nash Equilibrium, Nash Equilibrium, and Best Payoff Equilibrium through the formulation of some conjectures, and with a short conclusions section.eng
dc.description.versioninfo:eu-repo/semantics/acceptedVersion
dc.event.locationWest Bengaleng
dc.identifier.citationFerreira, M. A. M., & Matos, M. C. (2020). Implementing and solving games with best payoff method. EM Manuel Alberto M. Ferreira (Ed.).Theory and practice of mathematics and computer science (2). Book Publisher International. 10.9734/bpi/tpmcs/v2
dc.identifier.doi10.9734/bpi/tpmcs/v2
dc.identifier.isbn978-93-90206-64-3
dc.identifier.urihttp://hdl.handle.net/10071/26394
dc.language.isoeng
dc.pagination61 - 69
dc.peerreviewedyes
dc.publisherBook Publisher International
dc.relationinfo:eu-repo/grantAgreement/FCT/6817 - DCRRNI ID/UIDB%2F04466%2F2020/PT
dc.relationUIDB/MULTI/04016/2020
dc.relation.ispartofTheory and practice of mathematics and computer science
dc.rightsopen access
dc.subjectBest payoff methodeng
dc.subjectPerfect information gameeng
dc.subjectImperfect information gameeng
dc.subjectSelection process gameeng
dc.subject.fosDomínio/Área Científica::Ciências Naturais::Matemáticaspor
dc.subject.fosDomínio/Área Científica::Ciências Naturais::Ciências da Computação e da Informaçãopor
dc.titleImplementing and solving games with best payoff methodeng
dc.typebookPart
dc.volume2
dspace.entity.typePublicationen
iscte.identifier.cienciahttps://ciencia.iscte-iul.pt/id/ci-pub-74457
iscte.subject.odsEducação de qualidadepor
iscte.subject.odsIndústria, inovação e infraestruturaspor
iscte.subject.odsCidades e comunidades sustentáveispor

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