Impact of packet losses in scalable 3D holoscopic video coding

dc.contributor.authorConti, C.
dc.contributor.authorNunes, P.
dc.contributor.authorSoares, L. D.
dc.contributor.editorSchelkens, P., Ebrahimi, T., Cristóbal, G., Truchetet, F., and Saarikko, P.
dc.date.accessioned2023-02-07T11:18:46Z
dc.date.available2023-02-07T11:18:46Z
dc.date.issued2014
dc.date.updated2023-02-07T11:16:36Z
dc.description.abstractHoloscopic imaging became a prospective glassless 3D technology to provide more natural 3D viewing experiences to the end user. Additionally, holoscopic systems also allow new post-production degrees of freedom, such as controlling the plane of focus or the viewing angle presented to the user. However, to successfully introduce this technology into the consumer market, a display scalable coding approach is essential to achieve backward compatibility with legacy 2D and 3D displays. Moreover, to effectively transmit 3D holoscopic content over error-prone networks, e.g., wireless networks or the Internet, error resilience techniques are required to mitigate the impact of data impairments in the user quality perception. Therefore, it is essential to deeply understand the impact of packet losses in terms of decoding video quality for the specific case of 3D holoscopic content, notably when a scalable approach is used. In this context, this paper studies the impact of packet losses when using a three-layer display scalable 3D holoscopic video coding architecture previously proposed, where each layer represents a different level of display scalability (i.e., L0 - 2D, L1 - stereo or multiview, and L2 - full 3D holoscopic). For this, a simple error concealment algorithm is used, which makes use of inter-layer redundancy between multiview and 3D holoscopic content and the inherent correlation of the 3D holoscopic content to estimate lost data. Furthermore, a study of the influence of 2D views generation parameters used in lower layers on the performance of the used error concealment algorithm is also presented.eng
dc.description.versioninfo:eu-repo/semantics/acceptedVersion
dc.event.date2014
dc.event.locationBruxelaseng
dc.event.titleOptics, Photonics, and Digital Technologies for Multimedia Applications III
dc.event.typeConferênciapt
dc.identifier.citationConti, C., Nunes, P., & Soares, L. D. (2014). Impact of packet losses in scalable 3D holoscopic video coding. In P. Schelkens, T. Ebrahimi, G. Cristóbal, F. Truchetet, & P. Saarikko (Eds.), SPIE Photonics Europe - Optics, Photonics, and Digital Technologies for Multimedia Applications III (vol. 9138, 91380E). Society of Photo-Optical Instrumentation Engineers. https://doi.org/10.1117/12.2052790
dc.identifier.doi10.1117/12.2052790
dc.identifier.isbn978-1-62841-086-0
dc.identifier.issn0277-786X
dc.identifier.urihttp://hdl.handle.net/10071/27767
dc.language.isoeng
dc.peerreviewedyes
dc.publisherSociety of Photo-Optical Instrumentation Engineers
dc.relationinfo:eu-repo/grantAgreement/FCT/OE/SFRH%2FBD%2F79480%2F2011/PT
dc.relationinfo:eu-repo/grantAgreement/FCT/6817 - DCRRNI ID/PEst-OE%2FEEI%2FLA0008%2F2013/PT
dc.relation.ispartofSPIE Photonics Europe - Optics, Photonics, and Digital Technologies for Multimedia Applications III
dc.rightsopen access
dc.subjectDisplay scalabilityeng
dc.subjectHEVCeng
dc.subjectIntegral imagingeng
dc.subject3D holoscopic video codingeng
dc.subjectError resilience techniqueseng
dc.subject.fosDomínio/Área Científica::Ciências Naturais::Ciências Físicaspor
dc.titleImpact of packet losses in scalable 3D holoscopic video codingeng
dc.typeconferenceObject
dc.volume9138
dspace.entity.typePublicationen
iscte.alternateIdentifiers.wosWOS:WOS:000338922900012
iscte.identifier.cienciahttps://ciencia.iscte-iul.pt/id/ci-pub-16984

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