CATS: A serious game in industry towards stronger cloud security

dc.contributor.authorZhao, T.
dc.contributor.authorLechner, U.
dc.contributor.authorPinto-Albuquerque, M.
dc.contributor.authorAta, E.
dc.contributor.authorGasiba, T.
dc.contributor.editorWang, G., Choo, K.-K. R., Wu, J., and Damiani, E.
dc.date.accessioned2023-02-17T16:00:52Z
dc.date.available2023-02-17T16:00:52Z
dc.date.issued2023
dc.date.updated2023-02-17T15:58:16Z
dc.description.abstractCloud computing has become a widely applied technology in the industry. Broad network access as a characteristic of cloud computing brings business value. It poses threats to cloud assets due to a greater attack surface than on-premises and other service models. Industry standards aim to regulate cloud security by enforcing best practices. To comply with the standards, practitioners in the industry are mandated to be trained to understand basic concepts of attack and defense mechanisms in cloud security to protect assets in the cloud. This work presents a serious game: Cloud of Assets and Threats (CATS), as an enrichment to the traditional training material to raise awareness about the cloud security challenges. In this paper, we introduce the design elements and implementation details of CATS. We organized eight game events with 94 industrial practitioners to validate our design. We applied a questionnaire and conducted semi-structured interviews with the game participants to evaluate the impact of the game and collect feedback. The evaluation indicates that CATS is a promising innovative method for promoting awareness of cloud security issues among practitioners in the industry, regardless of their technical background. Our main contributions are the design of such a game and the understanding of the impact of playing the CATS game in the industry.eng
dc.description.versioninfo:eu-repo/semantics/acceptedVersion
dc.event.date2022
dc.event.locationZhangjiajie, Chinaeng
dc.event.titleSecond International Conference, UbiSec 2022
dc.event.typeConferênciapt
dc.identifier.citationZhao, T., Lechner, U., Pinto-Albuquerque, M., Ata, E., & Gasiba, T. (2023). CATS: A serious game in industry towards stronger cloud security. In G. Wang, K.-K. R. Choo, J. Wu, & E. Damiani (Eds.) Ubiquitous Security. UbiSec 2022. Communications in Computer and Information Science (vol. 1768, pp. 64-82). Springer. https://doi.org/10.1007/978-981-99-0272-9_5
dc.identifier.doi10.1007/978-981-99-0272-9_5
dc.identifier.isbn978-981-99-0272-9
dc.identifier.issn1865-0929
dc.identifier.urihttp://hdl.handle.net/10071/27967
dc.language.isoeng
dc.pagination64 - 82
dc.peerreviewedyes
dc.publisherSpringer
dc.relationinfo:eu-repo/grantAgreement/FCT/6817 - DCRRNI ID/UIDB%2F04466%2F2020/PT
dc.relationinfo:eu-repo/grantAgreement/FCT/6817 - DCRRNI ID/UIDP%2F04466%2F2020/PT
dc.relation.ispartofUbiquitous Security. UbiSec 2022. Communications in Computer and Information Science
dc.rightsopen access
dc.subjectSerious gameeng
dc.subjectCloud securityeng
dc.subjectAwarenesseng
dc.subjectIndustryeng
dc.titleCATS: A serious game in industry towards stronger cloud securityeng
dc.typeconferenceObject
dc.volume1768
dspace.entity.typePublicationen
iscte.identifier.cienciahttps://ciencia.iscte-iul.pt/id/ci-pub-93575

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