D4MD - Deformation system for a vehicle simulation game
| dc.contributor.author | Rodrigues, T. | |
| dc.contributor.author | Pires, R. | |
| dc.contributor.author | Dias, J. M. S. | |
| dc.contributor.editor | Lee, N. | |
| dc.date.accessioned | 2023-03-07T14:31:32Z | |
| dc.date.available | 2023-03-07T14:31:32Z | |
| dc.date.issued | 2005-01-01 | |
| dc.date.updated | 2023-03-07T14:27:57Z | |
| dc.description.abstract | This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn't aim to be mechanically correct but to produce visual appealing and realistic-looking results. | eng |
| dc.description.version | info:eu-repo/semantics/acceptedVersion | |
| dc.event.date | 2005 | |
| dc.event.location | Valencia Spain | eng |
| dc.event.title | 2005 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, ACE '05 | |
| dc.event.type | Conferência | pt |
| dc.identifier.citation | Rodrigues, T., Pires, R., & Dias, J. M. S. (2005). D4MD - Deformation system for a vehicle simulation game. In N. Lee (Ed.), ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology (pp. 330-333). Association for Computing Machinery. https://doi.org/10.1145/1178477.1178539 | |
| dc.identifier.doi | 10.1145/1178477.1178539 | |
| dc.identifier.isbn | 978-1-59593-110-8 | |
| dc.identifier.uri | http://hdl.handle.net/10071/28229 | |
| dc.language.iso | eng | |
| dc.pagination | 330 - 333 | |
| dc.peerreviewed | yes | |
| dc.publisher | Association for Computing Machinery | |
| dc.relation.ispartof | ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology | |
| dc.rights | open access | |
| dc.subject | Deformable objects | eng |
| dc.subject | Dynamics | eng |
| dc.subject | Physically-based simulation | eng |
| dc.subject | Collision detection and response | eng |
| dc.subject | FFD geometric deformation | eng |
| dc.subject | Game development | eng |
| dc.subject.fos | Domínio/Área Científica::Ciências Naturais::Ciências Físicas | por |
| dc.title | D4MD - Deformation system for a vehicle simulation game | eng |
| dc.type | conferenceObject | |
| dspace.entity.type | Publication | en |
| iscte.alternateIdentifiers.scopus | 2-s2.0-77953534110 | |
| iscte.identifier.ciencia | https://ciencia.iscte-iul.pt/id/ci-pub-71843 |
Ficheiros
Pacote original
1 - 1 de 1
A carregar...
- Nome:
- conferenceobject_71843.pdf
- Tamanho:
- 136.93 KB
- Formato:
- Adobe Portable Document Format
- Descrição:
- Versão Aceite
