Game theory for cooperation in multi-access edge computing

dc.contributor.authorMoura, J.
dc.contributor.authorMarinheiro, R. N.
dc.contributor.authorSilva, J.
dc.date.accessioned2023-07-12T09:06:20Z
dc.date.available2023-07-12T09:06:20Z
dc.date.issued2022
dc.date.updated2023-07-12T10:05:34Z
dc.description.abstractCooperative strategies amongst network players can improve network performance and spectrum utilization in future networking environments. Game Theory is very suitable for these emerging scenarios, since it models high-complex interactions among distributed decision makers. It also finds the more convenient management policies for the diverse players (e.g., content providers, cloud providers, edge providers, brokers, network providers, or users). These management policies optimize the performance of the overall network infrastructure with a fair utilization of their resources. This chapter discusses relevant theoretical models that enable cooperation amongst the players in distinct ways through, namely, pricing or reputation. In addition, the authors highlight open problems, such as the lack of proper models for dynamic and incomplete information scenarios. These upcoming scenarios are associated to computing and storage at the network edge, as well as, the deployment of large-scale IoT systems. The chapter finalizes by discussing a business model for future networks.eng
dc.description.versioninfo:eu-repo/semantics/acceptedVersion
dc.identifier.citationMoura, J., Marinheiro, R. N., & Silva, J. (2022). Game theory for cooperation in multi-access edge computing. Research anthology on edge computing protocols, applications, and integration (pp.229-279). IGI Global. 10.4018/978-1-6684-5700-9.ch012
dc.identifier.doi10.4018/978-1-6684-5700-9.ch012
dc.identifier.isbn9781668457009
dc.identifier.urihttp://hdl.handle.net/10071/28976
dc.language.isoeng
dc.pagination229 - 279
dc.peerreviewedyes
dc.publisherIGI Global
dc.relation.ispartofResearch anthology on edge computing protocols, applications, and integration
dc.rightsopen access
dc.subject.fosDomínio/Área Científica::Engenharia e Tecnologia::Outras Engenharias e Tecnologiaspor
dc.subject.fosDomínio/Área Científica::Engenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informáticapor
dc.titleGame theory for cooperation in multi-access edge computingeng
dc.typebookPart
dspace.entity.typePublicationen
iscte.identifier.cienciahttps://ciencia.iscte-iul.pt/id/ci-pub-94701
iscte.subject.odsIndústria, inovação e infraestruturaspor

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